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Thursday, May 7, 2026

Top 7 Fight Scene Mistakes… And Some Self-Defense Advice

Melissa here. This article was originally published in Crime Reads Magazine in 2021. It’s one of my favorite articles, and though it’s written for writers, it’s also interesting and instructional for readers. I hope you like it.

If you don’t read anything else, please at least read the final note at the bottom.

I’m a 4th Degree Black Belt and Certified Instructor of Taekwondo and have cross-trained in multiple styles, including Krav Maga, Kali, KFM, multiple weapons, etc. I trained and taught as a career for over 20 years. I also write suspense novels. It drives me a little nuts whenever I read a fight scene that isn’t realistic. It’s probably hard to write a fight scene if you’ve never trained or never been in a fight. A lot of people fall into that category, so here are a few tips on mistakes to avoid.

1.       You think movies are accurate.

In a lot of ways, they are not. We all love watching those movies that are all about the tough guy/girl who kick butt over and over. Sometimes, those scenes will go on for 30 minutes. The problem? Who has that kind of stamina? No one. Even top fighters have to catch their breath. Fighting is like sprinting flat out, maybe worse with all the adrenaline—you get tired really fast. If you’ve ever watched MMA or boxing, you’ll notice the fighters conserve energy as much as they can. They’re not stupid. They know they can’t afford to waste energy. And yet in the movies, the actors never seem to get tired. Might have to do with the fact that the actors throw like 3 techniques and the scene cuts. They’re not doing those scenes straight through.

The moral? Do not model your fight scenes after movies. Readers often have a lower threshold for inaccuracy than moviegoers. Don’t annoy them.

2.       You assume tough guys can take an endless beating.

Even the toughest of tough guys are human. You hit them hard enough and in the right spot, they’re going to feel it. This goes hand-in-hand with point 1 above. There are a lot of movies where fights scenes are two really tough people trading blow after blow and barely seeming to notice. If they’re really that tough, their punches would have an impact.

And don’t solve the problem by simply not letting your tough guy get hit. But he/she is just that good, you might be thinking. No one is that good. Everyone gets hit in a fight. Unless he’s fighting Pee Wee Herman. I took a knife defense seminar once from a Korean master who’d patrolled the North Korean border when he was in the South Korean military. They had to use knives because they technically weren’t allowed to be there and a gunshot would alert others to their presence. He said rule one was you’re going to get cut. Accept it at the beginning and go from there. Same thing in hand-to-hand. You’re going to get hit. It’ll be more believable if your character takes a few shots.

3.       You don’t give enough detail—fight scene equivalent of talking heads.

John punched, and then Jack punched, and then John kicked. Blah, blah, blah.

HOW did John punch? Where did he punch? Did the strike connect? What did it sound like—a crack, a thud? Did John miss his target, hit the wall behind Jack instead, and pain radiated through his hand and up his wrist? Can he no longer strike with that fist, and now he has to use elbow strikes and left-hand punches? Did Jack slip on the wet pavement and barely catch his balance? Are there any bystanders? What are they doing? Egging them on, trying to help one of the fighters, calling the police? Is it raining and cold, or is the sun gleaming off a metal roof and blinding John? Add detail, but of course, make sure it’s relevant and contributes to the action.

4.       You don’t know your strikes.

You don’t have to be Jackie Chan, but we can do better than Whack-A-Mole.  You don’t have to have characters that do butterfly kicks and flying side kicks. In fact, if you don’t know what those are, please don’t try to put them in a book. However, you don’t have to stick to punches only. Fights are messy. People are going to use whatever is at their disposal. I don’t necessarily mean picking up random objects and striking with them, although that’s certainly an option. There are hundreds of different ways to strike using your hands, elbows, knees, feet, etc. A few examples to try (other fighting styles may have different names for the same techniques):

-          Punch – For refence, a punch uses the first two knuckles, and the wrist is locked straight. Punching is a lot more difficult to do correctly and without hurting yourself than you’d think. If you’re writing an inexperienced fighter, they’re probably going to hurt their wrist or hand.

-          Hammerfist – This is more of a swinging motion, using the side of your fist. Think of pounding your fist on a door. It can be done in a tight motion or broad. It can be done in any direction—down, to the side, inverted, even upward in the right circumstance. This takes very little technical skill.

-          Elbow strike – You don’t hit with the tip of the elbow, but with the meaty part of the forearm close to the elbow. Or for a back elbow strike, you hit with the tricep side of your arm close to the elbow. This is a close-range strike and can be very powerful. It’s not terribly hard to learn, but you can hurt yourself if you hit with the tip of your elbow.

-          Front kick – This is a snapping kick to the front. Think of kicking someone in the groin. It can also be used as a thrusting kick. Think of pushing someone away with your foot. The striking tool can be the top of your foot/ankle all the way up your shin, or the ball of your foot. Ball of your foot is more powerful (smaller surface area), but it’s more difficult to do.

-          Round kick – A lot of martial arts styles call this a round house. It’s like a snapping front kick on its side. Lift the knee up to the side and snap the kick. This is a lot more powerful if kicking with the back leg, but the opponent has a greater chance of seeing it coming. Same striking tools as the front kick.

Unless your character is well trained, those are the basic techniques I would stick with, for the most part. But remember, it doesn’t have to be clean. Fights are messy. Maybe they fall and round kick from the ground to try to sweep their opponent. Maybe they get grabbed in a bearhug from behind and try everything from a back elbow strike that’s really more of a wiggle, to a hammerfist slipped back to the groin. You can use these techniques in endless and messy ways.

5.       You don’t know your targets.

You need to know where to hit to cause maximum impact, and conversely, where you can get hit without overwhelming impact. This will help you to more accurately write reactions to being struck. Hitting the peck area isn’t going to cause a ton of harm, nor the upper back, upper arms/shoulders, or thighs—there are ways to cause pain anywhere on the body of course, but for certain areas, it takes more knowledge and skill. Here are some prime targets to aim for.

-          Nose. The founder of the organization that I trained in was asked one time what’s the absolute best thing you would do in self-defense. The questioner was expecting some deep Korean mystical secret. What did the Grand Master say? Punch them in the nose. Getting hit in the nose causes a lot of blood, tearing of the eyes, and disorientation.

-          Throat. It’s fairly easy to protect your throat with your chin, but if the correct strike is used, hitting the throat can cause your opponent to choke on their own breath.

-          Ears. Nothing wrong with slapping someone in the ears. Use a nice firm hand. It’s not a glamourous strike, but it works.

-          Poke them in the eyes. Of course, you could cause significant damage, but if you’re fighting for your life, do it.

-          Some people say to strike the solar plexus (center of the chest where the ribs come together), but I think it depends on who you’re fighting. If it’s a beefy/thick guy, I would opt for one of the other targets.

-          Shin. Kick with the heel or toe of your shoe. Great way to distract someone (get their grip to loosen) who has you in a bearhug.

-          Foot. Stomping the foot is simple and works. Unless the opponent has steal-toe shoes on.

-          And everyone’s favorite (or maybe just mine)—groin. Use a technique you can really slide up in there and gouge. Also, an option in close contact is simply grabbing the groin, squeezing, and wrenching. (I know that just made all the male readers clench their legs together. Sorry.)

 

6.       You think every person and body type makes for an equal fighter.

Women can fight. Don’t ever believe they can’t. BUT a slender female is going to have to fight differently than a 200-pound man. Power is speed x mass, and females have less muscle mass than men. It’s just science. Therefore, female or small-framed fighters have to be better technicians and smarter. I write a lot of kick-butt females, and they know their targets and the best striking tools. They know they often have to evade rather than try to block some huge guy and get knocked down. They know they have to be quick and light on their feet.

 

7.       Lack of strategic thinking.

A good fighter is a strategist. He/she will pay close attention to their opponent. They’ll pick up on their strengths and weaknesses, what their tendencies are. Do they have a really good long-range skillset, but weak close in? Get in close and stay there. Do they telegraph certain techniques? Counter those techniques and use it against them. Are they strongly dominant on the right? Move around to force them to use their left. A good fighter is very often patient and will strategically choose when and how to attack. If you’re writing a skilled character, show that strategy.

Final Note:

The best thing about learning how to write a fight scene, is you just picked up on some basic self-defense. You probably feel like some of those strikes you can do, and now you know where to target those strikes. If someone wants to take your purse, give it to them—it’s not worth it. BUT, for the ladies out there in particular, if someone physically attacks you, my advice is to go freaking crazy. Show aggression, not fear. Most attackers are looking for the easy target. DO NOT be the easy target. Make yourself such a difficult and crazy target that the attacker abandons the idea of hurting you. Visualize what that looks and feels like so you’re more prepared if you’re ever attacked. Even if they have a weapon, do NOT allow yourself to be taken to a secondary location—that’s where really bad things happen. FIGHT. Hit over and over and over. Keep struggling. Scream. Gouge eyes. Bite. WHATEVER you have to do, do it. Until you can get to safety, DO NOT STOP.

 

Melissa Koslin is a fourth-degree black belt in and certified instructor of traditional Taekwondo. During the day, she masquerades as a commercial property manager. She and Corey, her husband of twenty-seven years, and young daughter live in Florida, where they do their best not to melt in the sun.

The original article in Crime Reads Magazine: https://crimereads.com/a-crime-writer-and-taekwondo-instructors-top-7-fight-scene-mistakes-in-fiction/

 

Wednesday, May 6, 2026

SUSPENSE SISTERS: MAY GIVEAWAY

Suspense Sisters: May Giveaway

The Real-Life Inspiration Behind The Escape Game

 The Real-Life Inspiration Behind The Escape Game

Have you ever heard of the Winchester Mystery House?

Tucked away in San Jose, California, it’s a place that feels more like a nightmare than a home. Doors that open to nowhere. Staircases that twist and turn in impossible ways. Hallways that seem to stretch on forever. Rooms built… and then abandoned.

It’s strange. Unsettling. And completely real.

Photo provided by the Winchester Mystery House and used with permission.

The house belonged to Sarah Winchester, widow of William Winchester—the man behind the Winchester rifle. After losing her husband and child, she was left with unimaginable grief. Desperate for answers, she turned to a spiritual medium.

What she was told would change everything.

According to legend, she was warned that she was being haunted by the spirits of those killed by Winchester rifles. The only way to survive? Build. Never stop building. Because if construction ever ceased… her life would end too.

So she built.

For decades, construction continued—day and night—until her death in 1922. The result? A sprawling, labyrinthine mansion designed not for comfort, but for confusion. Crooked staircases. Hidden doors. Rooms within rooms. It’s said she even moved bedrooms frequently, hoping to stay one step ahead of whatever might be following her.

Whether you believe the legend or not… it’s hard not to feel something when you look at that house.

Photo provided by the Winchester Mystery House and used with permission.

And that’s where The Escape Game began.

I was fascinated by the idea of a place that doesn’t quite make sense. A house that looks normal from the outside—but inside? It’s something else entirely.

I’ve always been fascinated by things that don’t quite make sense—places or objects that feel like they’re hiding something just out of reach. One of those is the Voynich manuscript, a real historical text written in a language no one has ever been able to decipher. Page after page of beautiful, intricate symbols… and yet, no clear meaning.

It’s mysterious. Intriguing. And just a little unsettling.

Because confusion has a way of pulling us in while also keeping us lost.

So I asked myself: what if I took that feeling—the disorientation of something you can’t quite understand—and built a story around it?

What if the danger wasn’t supernatural—but human?

That question led to the creation of the Ives Mansion—a gothic monstrosity perched on a cliff overlooking Lake Superior in northern Minnesota. Like the Winchester house, it’s filled with secrets. Twists. Hidden intentions. And the unsettling sense that you’re never quite where you think you are.

While the Winchester Mystery House sparked the idea, the design of Ives Mansion was heavily inspired by the J.J. Hill House in St. Paul, Minnesota. If you’ve ever seen it—or taken a virtual tour—you know how rich it is in detail. Ornate woodwork. Intricate fireplaces. Unexpected architectural choices.

You can explore it here: https://www.mnhs.org/hillhouse/activities/virtual-tour

Those details made their way into the story—elements like the snake-backed fireplace, the dragon sconces, and other features that give the mansion its personality… and its secrets.

But at its core, The Escape Game isn’t just about a house.

It’s about fear.

The villain of the story, Lizette Ives, is trapped by fear just as surely as Sarah Winchester must have been all those years ago. Fear can twist reality. It can trap us. It can make us build walls that were never meant to exist.

But Scripture reminds us of something powerful:

“For God is not the author of confusion, but of peace…” — 1 Corinthians 14:33 (KJV)

And also:

“For God hath not given us the spirit of fear, but of power and of love and of a sound mind.” — 2 Timothy 1:7

Fear may be real. The things we face in this world can be overwhelming, confusing, even terrifying.

But we are not meant to live trapped inside it.

The Bible never promises that life won’t feel confusing or frightening at times. But it does remind us that confusion and fear are not where we’re meant to live.

We’re called to something steadier. Something clearer. Something grounded in truth.

And maybe… just maybe… the scariest places aren’t the ones filled with ghosts.

They’re the ones where fear and confusion take hold—and refuse to let go.



Twenty years ago, the world’s leading enigmatologist disappeared, leaving behind a cipher no one could solve… not without his journal.

Puzzle shop owner Demi Kayne has spent twenty years hoping her father would return home. When she discovers his hidden journal, she finally uncovers the clue she’s been waiting for—but it leads somewhere far more dangerous than she imagined.

Liam Shepherd, a missionary and escape-room enthusiast, is searching for answers of his own. His sister has vanished without a trace, and the trail of clues leads him straight to Demi—and the secrets hidden in her father’s journal.

Their search brings them to the eerie Ives Mansion, where its brilliant and reclusive owner has designed a deadly challenge. Once inside, Demi and Liam realize they’re no longer guests.

They’re players.

With the clock ticking and lives hanging in the balance, Demi and Liam must confront their fears, their pasts, and the faith that may be their only hope of escape.

Can Demi and Liam solve the final puzzle before the game ends…or will the escape room become their tomb?

Giveaway: Comment below to win a paperback copy of The Escape Game by Gina Holder

Click here to learn more: https://www.amazon.com/Escape-Game-Deadly-Survival-Masters-ebook/dp/B0GTX8621Q/


 
Gina Holder is a Christian award-winning author of romantic suspense and cozy mysteries filled with faith, intrigue, danger, romance, and epic twists you'll never see coming.

She’s had an infatuation with books for as long as she can remember. She loves sharing uplifting messages from God’s Word and introducing readers to new and new-to-them authors on her blog. When she’s not writing, Gina enjoys playing the piano, cooking, reading, watching Hallmark mysteries, and solving “escape room” puzzles. She loves growing in her craft as an author. She published her debut novel in 2017. Gina lives in Wyoming with her husband and daughter.       

https://linktr.ee/storiesbygina

Monday, May 4, 2026

WHAT'S HOT in Inspirational Mystery and Suspense

 Marji Laine here and I'm thrilled to introduce yet another book from one of our amazing Suspense Sisters! 

Photo from the Winchester Mystery House is used by permission
This one is THE ESCAPE GAME by Gina Holder. It is described as "A Deadly Game of Survival" and is the second book in The Game Masters series. 

About the book, Gina says, "Something neat about this book is that the setting was based on two real-life historical homes: The Winchester Mystery House in California and the James J. Hill House in Saint Paul, MN." 


Twenty years ago, the world’s leading enigmatologist disappeared, leaving behind a cipher no one could solve… not without his journal.

Puzzle shop owner Demi Kayne has spent twenty years hoping her father would return home. When she discovers his hidden journal tucked inside the walls of her family home, she finally uncovers the clue she’s been waiting for—but it leads somewhere far more dangerous than she imagined.

Liam Shepherd, a missionary and escape-room enthusiast, is searching for answers of his own. His sister has vanished without a trace, and the trail of clues leads him straight to Demi—and the secrets hidden in her father’s journal.

Their search brings them to the eerie Ives Mansion, where its brilliant and reclusive owner has designed a deadly challenge. Once inside, Demi and Liam realize they’re no longer guests.

They’re players.

Trapped inside a twisted real-life mystery game based on a stolen puzzle design, they must solve a series of lethal riddles before time runs out. Each puzzle brings them closer to the truth about Demi’s missing father and Liam’s sister—but also closer to a killer who has spent years perfecting a game no one survives.

With the clock ticking and lives hanging in the balance, Demi and Liam must confront their fears, their pasts, and the faith that may be their only hope of escape.

In this gripping Christian suspense novel, every clue matters—and every mistake could be fatal.

Can Demi and Liam solve the final puzzle before the game ends…or will the escape room become their tomb?

Perfect for fans of Lynette Eason, Dani Pettrey, and Irene Hannon who enjoy puzzle-driven Christian suspense filled with danger, secrets, and faith under fire.

Get your copy of this new release right HERE




THIS WEEK ON THE SUSPENSE SISTERS



We have exciting things planned for you this week on the Suspense Sisters!


On Tuesday, Suspense Sister Marji Laine will tell us what’s hot in inspirational suspense and mystery.


Wednesday, we’ll hear from Suspense Sister Gina Holder. She’ll share the inspiration behind her newest book, THE ESCAPE GAME. Be sure to leave a comment. You could win a copy of this intriguing book.

Twenty years ago, the world’s leading enigmatologist disappeared, leaving behind a cipher no one could solve… not without his journal.

Puzzle shop owner Demi Kayne has spent twenty years hoping her father would return home. When she discovers his hidden journal, she finally uncovers the clue she’s been waiting for—but it leads somewhere far more dangerous than she imagined.

Liam Shepherd, a missionary and escape-room enthusiast, is searching for answers of his own. His sister has vanished without a trace, and the trail of clues leads him straight to Demi—and the secrets hidden in her father’s journal.

Their search brings them to the eerie Ives Mansion, where its brilliant and reclusive owner has designed a deadly challenge. Once inside, Demi and Liam realize they’re no longer guests.


They’re players.

Trapped inside a twisted real-life mystery game, they must solve a series of lethal riddles before time runs out. Each puzzle brings them closer to the truth about Demi’s missing father and Liam’s sister —but also deeper into a carefully crafted game where the stakes are far higher than they're ready to face.

With the clock ticking and lives hanging in the balance, Demi and Liam must confront their fears, their pasts, and the faith that may be their only hope of escape.


In this gripping Christian suspense novel, every clue matters—and every mistake could be fatal.

Can Demi and Liam solve the final puzzle before the game ends…or will the escape room become their tomb?

BUY IT HERE 


Friday, author Melissa Koslin shares an article that points out the “Top 7 Fight Scene Mistakes… And Some Self-Defense Advice.” You’ll find out some very interesting information that you can use to compare fight scenes to your favorite books or movies.

Also, check out Melissa’s latest novel, DESCENDED.

Thousands of miles from home, Isa sees a man who looks intensely familiar. After she thwarts an attempt on her life, she escapes down the mountain with the familiar man, Xander, and he explains about four ancient bloodlines, each with its own unique set of skills: Cicero, Solomon, Sun Tzu, and Lilith. He belongs to a secret society devoted to observing and recording, but never interfering. Until now.

As Isa fights to survive, she grows close to Xander. She learns of her abilities passed down through blood and struggles to uncover the truths of her past. She decides she has to put a stop to the killing of the bloodlines and protect Xander from any further harm…even if it kills her. But will the truth of the killer's motivations and identity be too much to handle?


BUY IT HERE 


Don’t forget to enter our monthly contest!


THE SUSPENSE SISTERS


WE LOVE BOOKS

Friday, May 1, 2026

WHAT IS YOUR CHARACTER IS WRONG


One of the hardest things to do as a suspense writer isn’t creating a clever twist or a chilling villain. It’s allowing your main character to fail.

Not just stumble. Not just hesitate. Fail


As writers, we spend so much time building competent, capable protagonists – especially in suspense. Detectives, profilers, investigators – these are people who are supposed to notice what others miss. Readers trust them. We trust them. So, when they make a mistake, when they follow the wrong lead, trust the wrong person, or come to the wrong conclusion, it can feel uncomfortable. Even risky.

But here’s the truth: those mistakes are often where the story comes alive. A character who gets everything right may be impressive, but a character who gets something wrong becomes human. And more than that, it raises the stakes.

In suspense, being wrong isn’t just embarrassing. It can be dangerous. It can cost time. It can cost trust. And sometimes, it can cost lives. That kind of weight changes everything in the story. It deepens the emotional impact of the novel. It forces your characters to question themselves. And it gives readers something powerful to connect with, because we all know what it feels like to realize we were wrong about something that mattered.

In the second book of my new series, “The Holmes and Watson Files,” my protagonist comes face-to-face with that reality. What he believed was settled isn’t settled at all. A man who spent years in prison – because of a case Detective Nate Holmes helped build – may be innocent. As Nate begins to see the truth, the pressure of his possible mistake presses in from every side. He learns that sometimes the past doesn’t stay buried – and sometimes it turns out we buried the wrong truth.

For an author, the key, of course, is balance. The mistake has to make sense. It has to come from who the character is, their past experiences, their biases, their fears. When that happens, it doesn’t weaken the story. It strengthens it. It also opens the door for one of the most satisfying elements in suspense: redemption.

When a character recognizes their mistake and chooses to face it – to correct it, learn from it, and keep going despite the cost – that’s when readers become engaged with your story. That’s when it stops being just about solving a mystery and becomes about something deeper.

So, the next time you’re tempted to let your character be the smartest person in the room, consider this:

What if they’re not?

What if they’re wrong?

You might just find that’s where your story truly begins.


Leave a comment, along with your contact information, and you could win a copy of either SHATTERED SANCTUARY or DARK DESIGN.